Greg Heffley will never change his wimpy ways―no matter how hard his dad tries. In The Last Straw, Greg’s father wants him to toughen up with sports, chores, and all kinds of character-building activities. Greg? He’d rather not.
But when the threat of military school looms, Greg realizes he might need to shape up…or ship out.
A family vacation is supposed to be a lot of fun . . . unless, of course, you’re the Heffleys.
Gas station bathrooms, crazed seagulls, a fender bender, and a runaway pig—not exactly Greg Heffley’s idea of a good time. But even the worst road trip can turn into an adventure—and this is one the Heffleys won’t soon forget.
On a daring quest to save a life, two friends are hurled into another world, where an evil sorceress seeks to enslave them. But then the lion Aslan's song weaves itself into the fabric of a new land, a land that will be known as Narnia. And in Narnia, all things are possible.
The Magician's Nephew is the first book in C. S. Lewis's classic fantasy series, The Chronicles of Narnia, which has captivated readers of all ages for over sixty years. This is a stand-alone novel, but if you would like to journey through the wardrobe and back to Narnia, read The Lion, the Witch and the Wardrobe, the second book in The Chronicles of Narnia.
When snow shuts down Greg Heffley’s middle school, his neighborhood transforms into a wintry battlefield. Rival groups fight over territory, build massive snow forts, and stage epic snowball fights. And in the crosshairs are Greg and his trusty best friend, Rowley Jefferson.
It’s a fight for survival as Greg and Rowley navigate alliances, betrayals, and warring gangs in a neighborhood meltdown. When the snow clears, will Greg and Rowley emerge as heroes? Or will they even survive to see another day?
YOU are on vacation in Connecticut when you notice a huge, empty stone house at the top of a hill. Your cousins call it “Chimney Rock,” and they tell you that no one who goes inside is ever seen again, but you’re the curious type, and so you venture inside its crumbling walls. Will you break the curse on Chimney Rock and come back out again a hero? Or will you face any number of grisly ends at the hands of the malevolent forces within? Be careful, the choices YOU make might end in glory, disaster, or certain death!
A generation of readers was enraptured by the early classics of Choose Your Own Adventure, and while long-time fans will be thrilled to see its return to the shelves, new kid readers will love to explore one path after another, with every ending telling them a little more about the mystery of what happened at Chimney Rock and what can be done to break the curse.
WHEN CHRISTOPHER FORRESTER is woken up by a tiny jaculus dragon chewing on his face, his heart leaps for joy Here, at last, is his summons back to the Archipelago-the cluster of hidden islands where creatures of myth still live. But the summons comes laced with danger: The great dragons are dying and no one knows why. So Christopher sets off, with a sphinx tooth in his pocket, determined to save them if he can. When Anva Arden is woken up by the roval chancellor, her stomach fills with dread. She is being banished from the castle. A murder has been committed; Anya knows the wrong man stands accused, but now she can't stay to prove it. So she sets off, with a newly hatched chick in her pocket and a growing thirst for revenge, determined to get justice.
Christopher and Anya are about to meet-in spectacular fashion, on the back of a sphinx, with arrows flying-and discover that their quests are intertwined, It will take every ounce of their courage, wit, and daring to protect the Archipelago from the poison that threatens both kings and
creatures alike.