Chloe Roberts is on top of the world. After a stellar first year at the prestigious Morton Academy, she’s a shoo-in for Head Girl and a coveted position in the school’s secret society, Jewel and Bone. But her dreams are shattered when her best friend, Nikhita Patel, unfairly snatches the top spot—and steals Chloe’s boyfriend at the same time.
Heartbroken and humiliated, Chloe discovers a shocking truth: Jewel and Bone isn’t as secret as she thought. The rest of the school despises the Jewels, and there’s even a “Book of Crime and Punishment” cataloging their misdeeds. Things take a very dark turn when the names in the book start to correlate with murders of Jewel and Bone members on campus. Suddenly, anyone could be a suspect.
A dead teacher at an elite boarding school. Four students who had every reason to want her gone. Who is the monster?
At an elite New England boarding school, eight students are selected for an exclusive storytelling workshop with the one and only Meredith Graffam—an enigmatic writer, director, and actress. For sixteen days, they will live in the isolated estate of the school’s founder, surrounded by snowy woods and a storm-tossed seas. Only one of the chosen will walk away with a lifechanging opportunity to realize their creative dreams.
Everyone, including Graffam, has a compelling reason to be there—Effy, the orphan, Isaac, the legacy, Ness, the wallflower, Ramon, the outsider, and Arlo, whose unexpected arrival leaves Effy spiraling—but only the most ambitious will last the term. Graffam’s unorthodox methods push the students past the breaking point, revealing their darkest secrets, taking unthinkable risks, and slowly starting to turn on one another. But Graffam never expected they would turn on her . . .
There are mysteries to be solved in Busytown! This collection of three Busytown stories follows Detectives Sam Cat and Dudley Pig as they embark on exciting adventures to crack three cases! Young readers will love these entertaining, heartwarming stories, perfect for bedtime or a rainy day!
Benjamin and Ethan Broderick don't fit together. Twelve-year-old Ben loves retro arcade games and puzzles, while his older brother would rather play sports and hang out with his friends. The only thing they have in common is how much they resent being forced to go on a summer road trip.
But at the quirky diner where the brothers make their very first stop, they discover a clue leading to a giant puzzle race with a million-dollar prize! Along with five other families, the Brodericks are thrust into a high-stakes competition along the famous Route 66.
WHEN CHRISTOPHER FORRESTER is woken up by a tiny jaculus dragon chewing on his face, his heart leaps for joy Here, at last, is his summons back to the Archipelago-the cluster of hidden islands where creatures of myth still live. But the summons comes laced with danger: The great dragons are dying and no one knows why. So Christopher sets off, with a sphinx tooth in his pocket, determined to save them if he can. When Anva Arden is woken up by the roval chancellor, her stomach fills with dread. She is being banished from the castle. A murder has been committed; Anya knows the wrong man stands accused, but now she can't stay to prove it. So she sets off, with a newly hatched chick in her pocket and a growing thirst for revenge, determined to get justice.
Christopher and Anya are about to meet-in spectacular fashion, on the back of a sphinx, with arrows flying-and discover that their quests are intertwined, It will take every ounce of their courage, wit, and daring to protect the Archipelago from the poison that threatens both kings and
creatures alike.
Scarlett Garner doesn't remember anything before the age of four―until a car accident changes everything. She starts to remember pieces of a past that frighten her. A past her parents hid from her…and a secret that could get her killed.