It’s Bridget’s birthday, and she thinks it would be fun to spend the day with friends. But Royal has places to go, Rodney has to see a man about a dog, Regis has to wash his hair, and Pearl has a list of items she needs to cross off as quickly as she can. Bridget’s friends are all too busy to hang out!
Will Bridget have to spend her birthday all alone?
Chloe Roberts is on top of the world. After a stellar first year at the prestigious Morton Academy, she’s a shoo-in for Head Girl and a coveted position in the school’s secret society, Jewel and Bone. But her dreams are shattered when her best friend, Nikhita Patel, unfairly snatches the top spot—and steals Chloe’s boyfriend at the same time.
Heartbroken and humiliated, Chloe discovers a shocking truth: Jewel and Bone isn’t as secret as she thought. The rest of the school despises the Jewels, and there’s even a “Book of Crime and Punishment” cataloging their misdeeds. Things take a very dark turn when the names in the book start to correlate with murders of Jewel and Bone members on campus. Suddenly, anyone could be a suspect.
Whether it's cleaning up, helping a friend when they fall, or lending a listening ear—there are endless opportunities to show someone you care.
Full of Madeline's classic charm, Madeline Says Be Kind is a perfect introduction to the importance of kindness.
A dead teacher at an elite boarding school. Four students who had every reason to want her gone. Who is the monster?
At an elite New England boarding school, eight students are selected for an exclusive storytelling workshop with the one and only Meredith Graffam—an enigmatic writer, director, and actress. For sixteen days, they will live in the isolated estate of the school’s founder, surrounded by snowy woods and a storm-tossed seas. Only one of the chosen will walk away with a lifechanging opportunity to realize their creative dreams.
Everyone, including Graffam, has a compelling reason to be there—Effy, the orphan, Isaac, the legacy, Ness, the wallflower, Ramon, the outsider, and Arlo, whose unexpected arrival leaves Effy spiraling—but only the most ambitious will last the term. Graffam’s unorthodox methods push the students past the breaking point, revealing their darkest secrets, taking unthinkable risks, and slowly starting to turn on one another. But Graffam never expected they would turn on her . . .
YOU are hiking in Snake Canyon when you find yourself lost in the strange, dimly lit Cave of Time. And depending on which of the curving paths you take, you’ll emerge into a different thrilling moment in history. Will you be adopted into a band of early humans and hunt down a woolly mammoth? Will you be captured by medieval knights and put on trial before a king? Or will you find yourself a passenger on board the Titanic moments before it hits an iceberg? With every twist and turn you choose, an entirely new adventure awaits you in the past … or maybe even the future!
YOU are a kid with mysteries to solve in the heart of the Appalachian mountains, where a timeless tension between ancient creatures and alien invaders is coming to a head! You’ve heard stories of when the Silver Bridge collapsed into the Ohio River, and sightings of a terrifying figure in the aftermath that led many to blame the Mothman for the tragedy. Now, as another disaster looms, it’s up to you to stop it!
Will the mesmerizing glow of the Mothman’s eyes lure you into joining him? Will a secret government agency recruit you to help them save the Earth? Or will you be kidnapped to an alien planet, never to see your home again?
Kids who love cryptids and UFOs will be swept away by this thrilling science fiction adventure, where their choices are literally the most important thing in the world!