A Valentine's Day dance at Greg's middle school has turned his world upside down. As Greg scrambles to find a date, he's worried he'll be left out in the cold on the big night. His best friend, Rowley, doesn't have any prospects either, but that's a small consolation.
An unexpected twist gives Greg a partner for the dance and leaves Rowley the odd man out. But a lot can happen in one night, and in the end, you never know who's going to be lucky in love—and who will end up being the third wheel.
Viola Bowen has the chance of a lifetime: to design a video game based on her all-time favorite book series. The only problem? Her co-lead is Jesse F-ing Andrews, aka her archnemesis. Jesse has made it abundantly clear over the years that he wants nothing to do with her—and Viola has no idea why.
When their bosses insist a wintery retreat is the perfect team-building exercise, Viola can’t think of anything worse. Being freezing cold in a remote mountain lodge knowing Jesse is right next door? No, thank you.
But as the snow piles on, Viola discovers there’s more to Jesse than she knew, and heat builds in more ways than one.
For over a century, humans, dwarves, gnomes, and elves have lived together in relative peace. But that peace has now come to an end.
Geralt of Rivia, the hunter known as the Witcher, has been waiting for the birth of a prophesied child. The one who has the power to change the world for good—or for evil.
As the threat of war hangs over the land and the child is pursued for her extraordinary powers, it will become Geralt’s responsibility to protect them all. And the Witcher never accepts defeat.